This is more of a serious MMROPG as opposed to World of Warcraft. There's plenty of story and lots more to bring you in deeper to the game.Buy Final Fantasy XI Vana'diel Collection 2008!
Saturday, February 28, 2009
Final Fantasy XI Vana'diel Collection 2008
This is more of a serious MMROPG as opposed to World of Warcraft. There's plenty of story and lots more to bring you in deeper to the game.Buy Final Fantasy XI Vana'diel Collection 2008!
Final Fantasy X-2
This is a difficult review to write because Final Fantasy X is one of my favorite video games of all time, but this direct sequel doesn't really do it justice.
Good: I love that this game takes a whole new twist on the familiar world of Spira. The combat in this game is active, fast-paced, and exciting, and reviving the job system from classic Final Fantasy games makes the combat very in-depth.
Bad: A lot of landscapes, spell animations, sound effects, and other content is recycled from the original Final Fantasy X, making the game look more dated than it should.
Ugly: The storyline and voice acting are unbelievably terrible. Even watching the cut scenes or hearing most of the characters speak is embarrassing.
Overall, the good gameplay is enough to redeem this game's failings. The ability to skip most cut scenes improves the game's replay value tremendously, but if you haven't played Final Fantasy X then this sequel won't hold any value.Buy Final Fantasy X-2!
Friday, February 27, 2009
Final Fantasy Anthology
OK no this game is amazing I bought it when it first came out so I have the cd disc and everything now I was reading some of the reviews that gave it one star and said that ff7 anf ff8 are way better for one ff8 is horrible and ff7 is ok but 6 is on my top 3 rpgs everything about it is just amazing and ff5 is awesome also its really weird but I like it cause its a little different they didn't originally release ff5 in the U.S. and they should of because its awesome. I highly recommend these games, but I'd go for the non greatest hitsBuy Final Fantasy Anthology!
Final Fantasy VII
of course everyone is familiar with the FF series, personally i love them all and it all started with FF VII which was the first Final Fantasy i played...need my opinion? it's AWESOME!!Buy Final Fantasy VII!
Thursday, February 26, 2009
Final Fantasy XII: Revenant Wings
After three weeks of deep immersion in FF XII (the PS2 game), my expectations were probably too high for Revenant Wings. I suspended disbelief willingly at first, then with some effort, and finally not at all -- RW gets worse, over time. Like FF Tactics, this is a battle rattle for RTS boys, with a glut of sophomoric Japanese idealistic fantasizing about teamwork, plus a few cloyingly sweet short movies for FF's other demographic, infantile girls. But seriously folks, I have a real beef with the creators of this game: The gratuitous gory details about viera outcasts were peurile and underdramatized, to quote Wednesday Adams. With all the possibilities in that backstory, to just chop it off undeveloped was sad and very rude. It would have been better not to mention it at all.Buy Final Fantasy XII: Revenant Wings!
Final Fantasy XI Online: The Vana'diel Collection 2008
I played this game for quite a while a few years back, and though it may be hard for new players to find their spot in the game, i cant deny that this game is one of the best MMORPGs ive ever played. The player can get immersed in this game to a level unlike other games. The Final Fantasy world provides YEARS (not even exageratting) of exploration.
though the leveling system may be very slow moving, the grind is worth it. id recommend this game to anyone. If you buy it, my name is Shalafayne, and id be glad to help you start the game, and link you with a good set of friends, as this is what can make or break the game for you. Buy it!Buy Final Fantasy XI Online: The Vana'diel Collection 2008!
Final Fantasy Tactics A2: Grimoire of the Rift
This is the best game I have ever played. I finished it last night and I loved it.
I play a lot of final fantasy games and this one is the best. It has a great story line, it's challenging, the music and graphics are great, and its super fun.
Sometimes its a little slow but it's still very awesome.Buy Final Fantasy Tactics A2: Grimoire of the Rift!
Crisis Core: Final Fantasy VII
Oh, sweet sweet Final Fantasy VII. Most American's introduction to the famed FF series started in the late '90s with this landmark entry into the PSOne RPG library, and several years later, Crisis Core--a prequel that introduces protagonist Cloud and ubiquitous villain Sephiroth--arrives on the Playstation Portable.
Sadly, the PSP game falls far short of the grandeur of its namesake. There exists only one kind of gameplay in this game: button-mashing. Mash to interact with hollow NPCs, mash to perform attacks and magic, mash from beginning to end. The gameplay is monotonous and dull, hampered by unskippable summon and roulette wheel-style animations, and serves only to undermine the rather fantastic story (which culminates with a beautiful, tragic end-note).
If you absolutely MUST find out what events preceded FFVII, buy this one used and run through the brief core gameplay in a weekend. Be forewarned, however: It won't be pleasant.Buy Crisis Core: Final Fantasy VII!
Final Fantasy IX
I'll try to keep this short by just saying things that stuck out to me:
1) The story is pretty good. A little familiar to the plots of FF's... oh, 1-5 maybe, but good. There are definitely enough differences.
2) Levelling up isn't that hard, but learning abilities can be a little annoying. You level up by the equipping armor/weapons that teach them. So if you come across, let's say, a more powerful magic wand for your black mage that teaches... let's say Flare but you haven't fully learned Osmose (and these are just examples), you need to keep the first one till you get enough AP to learn it without that weapon. Hopefully that makes sense; I know it's been somewhat of a hindrance to me when I play.
3) The music is definitely good... but I think 8's is better--though I like the regular-fight music more in 9 than in 8.
4) Summoning isn't possible until I think either the tail-end of Disc 1 or the beginning or so of Disc 2.
5) The ending is FANTASTIC. Kinda long though.
Overall, I love this game. It's well worth buying!Buy Final Fantasy IX!
Final Fantasy
What more could a 40 year old FF junkie ask for? Ahh, memories of a video game I LOVED nearly 20 years ago are wonderful! Being able to play it ... again and improved..? FANTASTIC!Buy Final Fantasy!
Final Fantasy III
Great old time turn base game and graphics. First rate when it came out! But still fun to play. But can be a little boring and slow.Buy Final Fantasy III!
Wednesday, February 25, 2009
Final Fantasy X
I buy a lot of stuff online, and never have I experienced this quick of a purchase/shipping turnover. Shipper didn't even have time to notify me it was on the way...I went home and it was in my Mailbox!Buy Final Fantasy X!
Final Fantasy XII
It was a welcome sigh of relief when I finally got my hands on this game, having been repelled by my previous encounter with the Final Fantasy series, the unspeakable horror that is X-2. Now this game is no FF X or VII, the best of the series, and it's got some glaring faults that give quite a buzz kill, but on the whole it's hard not to be satisfied.
With any game this full of depth and complex elements, it helps to break it apart into the various key aspects that make up the FF games. So...
The Plot: 4/5
Starts big and ends big. Too big. The world of FF XII is definitely a fall-back to the older FF days of grand magic infused with futuristic technology, the style of which is very similar to FF VIII. The plot, however, is the most political of all FF games to date, of betrayals and rank climbing and warring countries, and if that sounds a bit chaotic to you, it is. When the big story revelations are made toward the end, you don't feel like it was a logical progression, it feels more of a jump. That aside, the ride is a fun one, if dizzying, and never at any point is it insulting (*cough* X-2).
Characters: 4.5/5
Ahh, the bliss of not having an annoying character in your party that makes you want to strangle every time they open their mouth. The characters are very well realized here, with fairly smart dialogue and intruiging back stories. Even the more annoying character, Vaan, is still fun to watch as he evolves throughout the story. But give it up for my favorite three, Basch, Fran, and especially Balthier, who while a bit over-done at times (especially Fran's outfit), are among some of the more memorable FF characters in the games' history.
Battle/Loot System: 4.5/5
The best new addition to the series, easily, is the the battle system. No more waiting your turn as your allies string out in a line - now you're all fighting at once in a fully interactive environment in real-time. Seeing the monsters on the screen instead of having them surprise you accompanied by some "fight music" is vastly more engaging, and presents new strategies too such as surrounding your opponents or leading them away from a pack to tackle them individually. In addition, the monsters drop some very spiffy (yes, spiffy) items and "loot," that can be sold to merchants as ingredients for other, even more spiffy items. While searching for rare monsters gets tiresome (they're not always there when you want them to be), I've got nothing but love for the system itself. Speaking of monsters...
The Beasts and Bosses: 4.5/5
My second favorite aspect is the monsters and bosses that are... everywhere! You've never seen so many monsters in a FF game before, in all shapes and sizes, some from previous FF games and others that are so unbelievably difficult it will take you hours to beat just one of them (remember Omega? He's back with a whopping 10 million HP, and he's not even the hardest boss!) They inhabit levels that are equally brilliant in their size and art, and the hunting side quests take you to every corner of the world (sadly, like FF X you still can't navigate the "world map" like you could in earlier FF games). I loved the challenge some of the extra bosses provided, and the bosses that come up during the story line are just the right difficulty to make you focus hard and strategize.
The "Summons": 2.5/5
Aaaand here we come to the weakest part of the game, the Espers, aka the "summon" creatures that so many FF buffs love about each game. But wait, where's Ifrit? Where's Shiva? Where's Leviathon and Bahamut? They're in the game, but not in the forms you think, and no you never summon any of them. Instead we have such memorable names as... Shemhazai. And... Cuchulainn. And don't forget... Adrammelech. Trust me, their powers are equally uninspiring. You can't control them once summoned, they have weak HP/MP, they cost a load of MP for relatively little in return, and worst of all, their special powers animations are practically non-existent (and those were often among the best animation sequences in earlier installments!) I really hope Square Enix learns their lesson after this and reintroduces the classic summons in FF XIII, because the Espers were a mess. Speaking of messes...
The Characters' "Special Moves": 3/5
If you're looking for the "overdrive modes" or "trance modes" of previous FF games, they don't exist. Instead you get the MP-devouring Quickenings, a series of highly unreliable animations that resort to button mashing in order to string a chain together to produce a particular level of damage in the form of another animation sequence. Fortunately, those animation sequences are a joy to watch unfold, and each character has his own unique sequence. Unfortunately, they all do the same damage, and did I mention how unreliable they are? Not to mention you lose all your characters' MP whether the chain is successful or not, so if the monster or boss isn't dead after, you're a sitting duck. An interesting idea, but ultimately a failure. Save your MP for magic attacks instead.
Overall: 4/5
Clearly this is not a perfect game, and I'd probably rate it somewhere between a 3.5 and a 4, but I'll round up. However, as an RPG it still ranks above pretty much everything else that's come out in the last few years, and when all is said and done, is a worthy addition to the Final Fantasy series. Let's just hope we can summon Bahamut in the next one...Buy Final Fantasy XII!
Final Fantasy VIII
I loved this game right off the bat, the first time I played it. It has a really good beginning, awesome music, and graphicx that are a step up from Final Fantasy 7 (tho FF7 was a HUGE step up from the previous games). So here's what I have to say about the game:
--It is a long game. You don't need to do everything, obviously, but 60-70 hours is not an unrealistic expectation
--The story is a little confusing because there's a lot of time-travel talk about people going to the future to stop a sorceress who goes into the past, possesses another person from the characters' present, and... yeah. But it's good. Also it's a good love story if you ask me--it's right up there with the stories of FF9 and FF10.
--You don't use MP. Instead, you "draw" magic (and occasionally summon monsters) from enemies.
--Yes, the summon scenes are long--but that's because the game is giving you the chance to "boost" the monster's attack. (I think you hold Select and rapidly press Square, watch the box in the corner, and stop when there's an x in the box)--but don't quote me on that.
--There are a lot of random battles and they do get a little annoying after awhile.
--The boss fight music is AWESOME! Actually, all the music in this game is awesome. Except sometimes the regular fight music. I've found myself stopping playing the game just to hum along with the music. Not a good strategy for a boss fight, :-P but it seriously is that good.
--The characters are pretty well done; their costumes are neat and not too outrageous, and there's a pretty good level of humor throughout the story too, even during the end scenes. So if you have never played this game, I seriously suggest you give it a try. Thank you for reading this.
Buy Final Fantasy VIII!
Final Fantasy IV
Due to the success of the Final Fantasy III DS release, Square Enix thought it could make some quick cash on Final Fantasy IV: DS version.
Okay, they were right. Even though this is the third version of FFIV out there, it was my first introduction to the game. The main thing I was impressed with was its ability to withstand the test of the time. Even though this version is a full 3D remake of the original -complete with voice-acting and a gorgeous CGI opening, the overall story and gameplay stayed true to the original and were amazing.
Lord Cecil is the leader of the Baron Red Wings and is very loyal to his king. However, after Cecil defies the king he is sent on a mission to Mist. The mission turns out to be nothing it seemed when the package Cecil was instructed to deliver ends up destroying the village. In his guilt Cecil rescues a young summoner named Rydia, the sole survivor of the attack.
The plot of FFIV is more complex that many of the FF plots, includes a wide range of characters and is considerably more difficult than usual. The game even allows you to have up to five members in your party. There are around ten different playable characters in the game, ranging from white/black mages and summoners to sages, monks, paladins, bards, ninjas and others. Some fans may not like the fact that characters constantly enter and exit the party, but it didn't bother me too much. I liked the variety and versatility this approach allowed -plus it made the entire game about plot. There was always a reason for characters leaving and entering; a surprising number of characters even die!
But I have to admit -this is the most difficult Final Fantasy game that I have ever played. I think I died more times than I ever have in any video game, but instead of throwing the DS down and avoiding the game for a few days (like I usually do), I just had to pick it back up and try again. Why? The plot was just that engrossing -and I enjoyed the challenge. As opposed to most FFs where you can just bust into a boss fight and win due to the sheer power of your party's level, you can't really do that here -you need a strategy. Yes, you heard me right -there's more strategy involved, which may make the game unappealing for some.
If you've played FFIV before, however, it may not be worth the money. The updated graphics are a treat and the voice-acting is surprisingly well done (heck, the music even sounds good by modern standards). Yet, this game does not make use of the DS's touch-screen capabilities at all. Even though the bottom screen is not completely neglected (maps, battle statuses etc.), it is not fully utilized. I know this is a minor thing, but the touch screen is such a big feature of the DS that it's a shame when it's not used.
Whether you're new to the Final Fantasy universe or you're new to FFIV, this is a fun, challenging game, as well as one of the best in the series. I was particularly refreshed by the lack of belts/zippers on characters, the strong character originality and the fact that the female lead was not an annoying Damsel-in-Distress like many modern FF female leads are. Thank you FFIV. Thank you for reminding me why I love Final Fantasy!Buy Final Fantasy IV!
Thursday, February 19, 2009
LocoRoco 2
LocoRoco 2
- 25 colorful new stags, including hidden challenges
- Enhance LocoRoco by collecting music notes
- Play six exciting new mini games
- Ad-hoc four player battle
- New LocoRoco Actions
Armed with a deadly song that kills all living things, the evil Moja army has returned to enslave the LocoRoco! Help the LocoRoco bring life and music back to the planet in this exciting new sequel. Experience the addictive "Tilt and Roll" gameplay that made it an instant classic and discover brand new abilities and challenges.
Amazon.com Product Description
Armed with a deadly song that kills all living things, the evil Moja army have returned to enslave the LocoRoco! Help the LocoRoco bring life and music back to the planet in this exciting new sequel. Experience the addictive "Tilt and Roll" gameplay that made it an instant classic and discover brand new abilities and challenges.
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Living peacefully on a faraway planet, the LocoRoco and their friends, the Mui Mui, help grow vegetation and look after nature, making the planet a pleasant place to be, playing and singing the days away. When the Moja Troop comes to the planet to take it over, the LocoRoco do not know how to fight against these invaders from outer space. As such, the player assumes the role of "the planet" that is capable of tilting back and forth, and bouncing the LocoRoco in the air, to defeat the Moja Troop and rescue the LocoRoco. The player will also meet many different characters along the way, some of which are unknown to the player. The player must find out how to interact with these characters, and find out what they know, while determining if they are beneficial or should be avoided as foes. Mui Mui can be found in secret areas within the game.
Key Game Features:
- 25 colorful new stages with hidden challenges to uncover
- Enhance LocoRoco by collecting music notes
- Play 6 exciting new mini games
- Challenge friends Ad-hoc 4 player battle
- New LocoRoco Actions: Climb into shells to roll and destroy obstacles, Swing on vines and Jump across grass blades, Sing together and collect notes, Swim underwater
The player controls the planet the LocoRoco inhabit to move the LocoRoco around. The player can also split larger LocoRoco into individual LocoRoco, and then recombine them. Splitting is required into order to fit through tight spaces and also solve many puzzles. (For example, smaller LocoRoco start singing when left idle for a while, which is required at the end of the levels.) There are 5 worlds to clear, each consisting of 8 levels.
The object of each level is to find and eat as many "berries" as possible to increase the size of the LocoRoco, to a maximum of 20. There are also "Pickories" and "Mui Mui" to find. The "Pickories" are used as currency for playing the minigames Mui Mui Crane and Chuppa Chuppa, while the "Mui Mui" unlock more minigames and music for the Loco House. The player must also be careful to avoid enemies, mainly "Burrs" (spiky obstacles) and "Moja", which can cause them to lose LocoRoco or even die if the last LocoRoco is lost.
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Monday, February 16, 2009
PSP 3000 Limited Edition Ratchet & Clank Entertainment Pack - Black
PSP 3000 Limited Edition Ratchet & Clank Entertainment Pack - Black
Lowest Used Price: USD $157.98
Lowest New Price: USD $198.00
- Limited Edition pack includes black PlayStation Portable and Ratchet and Clank game
- Portable Media Player lets you watch movies and listen to music via UMD and Memory Stick Duo
- Built-in WiFi lets connect to the Internet and play against others wirelessly
- Includes National Treasure 2 UMD movie and 1 GB Memory Stick Duo
- Newest PlayStation Portable revision has built-in microphone
PlayStation Portable Limited Edition Ratchet & Clank PSP Entertainment Pack. Includes PSP-3000 system (mystic silver) AC Power Cord AC Adaptor Battery Pack 1GB Memory Stick PRO Duo Ratchet & Clank: Size Matters (game) Echochorme PSN Voucher National Treasure 2: Book of Secrets (movie)
Amazon.com Review
The PlayStation Portable Limited Edition Ratchet and Clank PSP-3000 Entertainment Pack brings together the latest revision of the PlayStation Portable (PSP) in a black color scheme with the fun mayhem of the latest Ratchet and Clank: Size Matters game. Play technological games, listen to music, connect to the Internet, and do more with this Entertainment Pack.
The PSP gives you plenty of entertainment options during a flight. View larger. |
The Limited Edition set includes an exclusive silver-colored PSP and the game Ratchet and Clank: Size Matters. View larger. |
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The latest Playstation Portable revision, the PSP-3000, has everything the older PSPs had but now includes a built-in microphone, which lets you take advantage of voice features in some games as well as the PSP's built-in Skype functionality without having to use a headset. This PSP-3000 comes in a sleek black color scheme and also includes an improved anti-reflective screen that offers higher contrast and clearer visibility in well-lit places and can even be used outdoors.
A Full Entertainment System in Your Hands
The PSP was designed to handle all varieties of applications and entertainment -- music, video, communication, wireless networking, and, of course, gaming. Users will enjoy top-notch 3D games with high-quality, full-motion video, and high-fidelity audio. The 4.3-inch wide screen display is bright and beautiful, and works well under many different lighting conditions. If you prefer, you can also connect your PSP to your TV. The PSP utilizes the Universal Media Disc (UMD) for a storage medium, each of which holds 1.8 GB of data.
Hundred of Games to Choose From
The PSP gaming library is hundreds of titles strong and covers a wide variety of genres. Whether you are seeking the hard hits of football or the strategy of a puzzle game, there's sure to be many games for you. The PSP is capable of graphics quality that is comparable to the PlayStation 2, but in a pocket-sized package that you can take wherever you go.
Watch Movies and Videos On The Go
When you just want to sit back and enjoy a movie on a long plane trip, the PSP has you covered. The PSP offers two options to do this: you can either purchase full-length movies and TV shows on UMD, or you can download videos onto your computer and transfer them on a Memory Stick Duo for playing on your PSP. Included in the package is the movie National Treasure 2 on UMD.
You can also watch recorded television content downloaded to a Memory Stick Duo with the TiVo-To-Go service. (Please note that this requires $24.95 fee, you must have a TiVo Series2 connected to your home network.)
Listen to Your Music Collection Anywhere
With the ability to play MP3, WAV, WMA, ATRAC3+, and MP4 files, you can easily use your PSP as an audio player. Simply place your music on a Memory Stick Duo, and you can navigate your collection using the PSP's XMB (XrossMediaBar) to select your song to play.
UMD discs can hold 1.8 GB for epic games and full-length movies. View larger. |
With the PSP, you can show a slideshow of your photo collection with your friends by simply placing them on a Memory Stick Duo and accessing them via PSP's XMB. Additionally, you can beam photos wirelessly to friends who also have a PSP.
Download content from the PlayStation Store onto the PSP. View larger. |
With built-in WiFi, you can access the Internet from any accessible hotspot. Once connected, you can surf the Web and download exclusive demos and content for your PSP from the PlayStation Store.
The WiFi also allows you to battle other gamers, both over the Internet and in your local vicinity.
Ratchet and Clank: Size Matters Game Included
With this Limited Edition set, you'll get to play Ratchet and Clank: Size Matters right out of the box. A combination of a platformer and shooter, Size Matters delivers the over-the-top humor and fun that the series has come to be known for.
As is Ratchet and Clank's hallmark, the game features large cache of weapons, each of which can be upgraded to become larger and stronger. It's the sheer wackiness of the weapons that makes the game so much fun: among the many weapons at your disposal, you'll have the option of wielding a shotgun, a pistol that shoots killer bees, and a gun that shoots out robots.
The game makes full use of the PSP hardware and incorporates multiple lighting and particle effects without any slowdown in game play.
With this Limited Edition Entertainment Pack, you won't be lacking in entertainment options when you're on the run. In fact, you might actually start looking forward to your long commute.
What's in the Box:
PSP-3000, power cord, power adapter, battery pack, Ratchet and Clank: Size Matters UMD game, National Treasure 2 UMD movie, 1GB Memory Stick Duo, PlayStation Network game download voucher.
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